V1.2 Update Changelog
Hey folks!
This is the first changelog!
I hope you had a great weekend.
I've added the new "Canon Viewer" ive been talking about adding, it lets you browse your world's history and filter by historical figures (At the moment, this is only your playthroughs, the historical events that determine the placement of various fishermen, and the world creation event.).
Additionally, I've added a new mechanic so that if your creature is old, it has a chance to get confused—resulting in the commands being shuffled or even obfuscated (the text remains the same length). This should give you an extra challenge!
The only problem with adding new feature is it knopcks me back a bit on getting everything moved to block files and loclaized. So right now none of the text generation from the "Canon Viewer" is in block files (except events i added before this update).
Changes:
-Added new "Canon Viewer"
-Added Confusion Status Effect
-Added More text
-Added more possible region names to the generator
Files
Get King's Sea II
King's Sea II
A retro arcade style life-sim ASCII game inspired by Odell Lake. With randomly generated worlds.
Status | In development |
Author | Untrustedlife |
Genre | Simulation |
Tags | Arcade, ascii, fish, Life Simulation, Relaxing, Retro, Short, Text based |
More posts
- V1.7 The Memory Update52 days ago
- V1.6 Update Dev Diary and Changelog62 days ago
- Hotfix V1.5.169 days ago
- V1.5 Update Dev Diary and Changelog69 days ago
- V1.4 Update Dev Diary and Changelog76 days ago
- V1.3.1 Hotfix80 days ago
- V1.3 Update Dev Diary and Changelog80 days ago
- King's Sea 2: Dev Diary 9 (Roguelike?)81 days ago
- V1.2.2 Update Dev Diary and Changelog83 days ago
- V1.2.1 Update Changelog85 days ago
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