V1.7 The Memory Update


Hey folks!

I’ve finally done it: when a creature kills you, it is now granted historical recognition and a name (Even if it’s not technically aquatic—yes, wolves can get canonized too, I don’t discriminate). Once logged into the Historical Figure List, they are fully simulated as part of the world.

That means:

  • Every timestep, they can live out their own lives—fighting other historical figures, dying of natural causes, or slipping into the void because nature just randomly decided "now you die."

  • They can die of food poisoning. Seriously.

  • They can be killed by crayfish ghosts.

  • They can beat fishermen to death. This is canon. You’re welcome.

And the best part?
You can re-encounter the creature that killed you.
Yes. Vengeance is now mechanically possible.
Play as a different fish. Find your murderer. Finish the story.
...Unless they’ve already died of dysentery or whatever before you got the chance (RIP Vingefish...).

And when they die?
They’re treated just like you:

  • Their legacy is logged.

  • Their name is remembered.

  • And they can come back... as a ghost.
    Ghosts who can also kill you.
    Ghosts of worms you used to be.
    Ghosts who are very upset.

  • Example Canon Viewer moments that are now possible:
    • “Gillum was devoured by "Master Bait", the River Wraith.”
    • “You encounter Godfish, destroyer of Gillum. It radiates smugness.”
    • “Unnamed crayfish #11  punched a fisherman puncturing its brain, killing them.”

The Canon remembers.

And now, so does the game.

Have fun in  there.
Don’t die. Or do. Honestly, it just adds to the story.

Files

KingsSeaII.zip 269 MB
55 days ago

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