Dont be afraid to give feedback! I want lots of feedback :)
Roguelegends: Dark Realms 0.2.0
A downloadable game for Windows
Roguelegends: Dark Realms, is a dark fantasy, cosmic horror roguelike game with an extreme amount of procedural elements in which all intelligent life in the world will be wiped out in 1 year, unless the demon is vanquished.
It is inspired by the concepts behind the brilliant game : Ultima Ratio Regum, and Dwarf Fortress, with the dark fantasy nature inspired directly by the humorous dark fantasy game Overlord, also inspired by the works of HP lovecraft and the table top game “Silent Legions”.
It is written in c++ with help from libtcod and is still in development!
The focus of the game is on procedural mechanics and providing procedural exposition to go with it.
Project Roadmap and screenshots can be found here
(Icon by Blingley From the Roguelike discord, thank you so much for that wonderful art)
Click download now to get access to the following files:
- RLDR version 0.2.0 Release Candidate 314 hours ago
- RLDR Version 0.2.0 Release Candidate 213 days ago
- RLDR Version 0.2.0 Release Candidate 118 days ago
- Released Version 0.1.9 Of RLDROct 20, 2018
- Patreon Launched! And development on the next version going smoothly!Aug 30, 2018
- Version 0.1.86 of Roguelegends: Dark Realms released! Lots of changes!Aug 14, 2018
- Version 0.1.85.1 of Roguelegends: Dark Realms released! All the hotfixes.Aug 11, 2018
- Version 0.1.85 of Roguelegends Dark Realms ReleasedAug 10, 2018
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A great lets player named Everyonelovespirates also played it (Though his play through is 0.1.80 )
I had alot of fun playing this game and I like tabletop games, so this got an extra point for me. I really wanna see this continue.
Thanks for playing it! I appreciate that. Though it looks like you didn't get the controls very well, im glad you enjoyed it. (Perhaps i need to make them clearer :P).
It's refreshing to play a classic rogue-like game. Here you get the ASCII-like graphics, and you also get the different ways to control the character on each turn and slight humour in the log messages. The enemies I encountered were actually surprisingly easy for what I expected, but then again it's good that you can explore without having to fret too much. I wonder if there's a way to change the size of the window, now it was very low by default.
I'd like to invite this game to take part in our game-making contest!
Can i have more details about this contest?