NoUtopia Changelog #7 "Bug Fixes"
Hey guys, got another update for ya.
Mainly bug fixes, making asteroid shooting more interesting.
Changes:
-When asteroids get destroyed there is a chance that the chunks fly more towards you, so you have to dodge around a bit (I know its dumb and gamey and unrealistic but its way more fun)
--And other additional chaos
-Fixed bug where missiles woudl fire from wrong point at start of game
-Slightly reduced oort cloud density (it was too dense lol)
-Fixed bug where missiles would dissappear too quickly sometimes
-Fixed bug where asteroids were drawn twice
--this more than doubles FPS in asteroid dense areas
-Made it so that asteroid chunks will despawn after being far away from the player for 5 minutes
-Updated floating origin system so you will not see any weirdness now when the game sets its origin to match the players location .
Files
Get No Utopia: A PostModern Space RPG Tech Demo
No Utopia: A PostModern Space RPG Tech Demo
Just a silly indev side project I've been working on.
Status | Prototype |
Author | Untrustedlife |
Genre | Role Playing |
Tags | Exploration, Low-poly, postmodern, Retro, Short, Space |
More posts
- So many changes! And a flashlight!Jun 08, 2024
- 3 steps forward 1 step back.Jun 01, 2024
- Added MoonMay 31, 2024
- Enterable Ships, Gravity Overhaul, and Accidental Climbing!May 28, 2024
- Begin AnewMay 27, 2024
- Name Thyself!May 26, 2024
- Shadows Work NowMay 24, 2024
- Asteroids Blow Up Each Other Now, also houses and skyscrapersMay 20, 2024
- Things spawn on planets now!May 15, 2024
- Added High Score, made game feel betterApr 28, 2024
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