DR4X Devlog 4/14/2024
Hey folks!
My "real life" work has been quite tiring the last few weeks so I haven't gotten much done since the major update.
Things should calm down in the next few weeks though!
Changes:
-Loads of new art, and removed all noderooms placeholder art
Some examples:
-UI improvements to tolltips, they now have a more logical order and layout that prioritizes whats important
-Improved look of resource map mode, to indicate what is and isn't exploited etc.
-Dark forest tiles (Ancient and normal) now have a falling ash particle effect
-When in noderooms all references to "wind" are now replaced with "draft" why you ask? I M M E R S I O N
-Fixed bug with "well rested" buff, where it referred to units as [UNITNAME] instead of well, their actual name lol
Plans
The current plan is to keep fleshing out this stuff for the next while. I've still got some "secret" ideas up my sleeve that I'm not spilling just yet, but trust me, they're going to be cool. I’m also finally going to roll out those treasure pop-ups I’ve been yapping about, and i'll keep slotting in the new art as it gets done. The next “big” update is going to dive into the “dark fantasy” settings, which includes the "dark forest" and "here be darkness" skirmish settings. Plus, I’m itching to mess around more with some ocean-themed content—think pirates and such. Might even dabble in some SCP-adjacent stuff too. Stay tuned!
Bella Update
Bella is doing wonderfully! Just look at how happy she is in this picture. Please disregard my legs and feet in the background—I know mentioning them might draw your attention, but let's focus on Bella!
Files
Get DR4X
DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Sorry Speedrunners...I fixed a bug.16 days ago
- More tweaks...Jun 25, 2024
- Fixed major bug with ending sequence.Jun 25, 2024
- Learned a lessonMay 29, 2024
- Reduced DR4X Price for forseable future.May 29, 2024
- Plans, and changes: DR4X Devlog 5/28/2024May 28, 2024
- Whats been going on? DR4X Changelog! 5/18/2024May 19, 2024
- New intro and shorter load times. DR4X Changelog! 4/27/2024Apr 27, 2024
- What happens when I die?Apr 20, 2024
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