Almost there! DR4X mini changelog
Lots of useful stuff in this one (In the noderoomsbeta branch of course). Another day where I didnt get as much done as I had hoped.
Oh well.
Not much left on this release now the important stuff is done, the remaining stuff is polish/immersion stuff like specific treasure popups for the new artifacts, changing wind to a draft anmd other terminology etc.
Changes:
-Added new "Teams" map mode which will color the outlne based on team color.
-Made notes in office more comprehensible
-Added new pop up for when you get whispering head via treasure
-Add ability to disable default outlines in options menu
-Added "upgrades" to fire and poison crystals
-Abandoned aprtment now gets proper lighting
-Fixed bug with office introduced when I added the new door
-Att some point (not sure when) the lighting got all messed up in the office minigame, it should be fixed now
Files
Get DR4X
DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Sorry Speedrunners...I fixed a bug.21 days ago
- More tweaks...Jun 25, 2024
- Fixed major bug with ending sequence.Jun 25, 2024
- Learned a lessonMay 29, 2024
- Reduced DR4X Price for forseable future.May 29, 2024
- Plans, and changes: DR4X Devlog 5/28/2024May 28, 2024
- Whats been going on? DR4X Changelog! 5/18/2024May 19, 2024
- New intro and shorter load times. DR4X Changelog! 4/27/2024Apr 27, 2024
- What happens when I die?Apr 20, 2024
- DR4X Devlog 4/14/2024Apr 14, 2024
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