The Update Has a Name Now! DR4X mini changelog


Hey guys! the update has a name now!

I was just calling it the Noderooms update before. But now its

"Update FFE300, The NodeRooms"
So in the last one i shared a list of stuff i wanted to get done. Some of that is done now.

This is still all only on the noderoomsbeta branch you can opt into.

Changes:

-Added a tech for increasing deploy range on cities, upgraded rogues guiilds, upgraded cultist hideout etc.

-Puppeted plants now can go wild if the faction that currnetly owns them has no units that aren't buildings/misc left

-'Upgraded' artifacts now only grant +5 tenacity (not +10)

-Changed color of "upgraded" artifacts

-Made poiron/fire crystals their own unique artifacts (instead of just a edited version of the firesword etc, the only visible difference right now will be that the color is slightly different lol as I havent added the 'upgraded' version of these yet)

-Other minor balance tweaks to artifacts

-Fixed minor typo with wailing head (Its -> it)

-Gave update official name on the main menu etc

MORE ABOUT THIS GAME

Files

DR4XLinux.zip 693 MB
47 days ago
DR4X.zip 673 MB
47 days ago

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