DR4X Noderooms Beta Polishing Continues
Plan is to keep working on this today so I might put out another one. But essentially i do have a list of specific things i need to implement for this to be steam release ready yet:
For this one, I didn't want to delay it because of the bug fixes, essentially the new artifacts were really messing with buildings heh
Changes:
-Fixed major bug where the new noderooms artifacts woudl just permanently drain buildings stats if the artifact only applies to units
-Fixed bug where whispering head could make building capable of moving
-Added very low chance of getting teleported to a shopping cart or grocery store when using the nodic harvest tile effect just to make it weirder
-Reduce hard coding of name checks on tile effects (This is to fascillitate soem other planned changes)
-Added a 1 out of 100 jackpot chance to the scavange til eeffect because i wanted to make it more rewarding
-Zombies now made in 1 turn on abandoned apartments
-Whispering head can now get an "upgrade" much like the compass etc and what it becomes is extremely unsettling
-Added new art (We plan to keep adding mro euntil i have about 4 for each new deco item)
-Liminal grocery store now has noise effect on portrait to match the rest
Files
Get DR4X
DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Sorry Speedrunners...I fixed a bug.21 days ago
- More tweaks...Jun 25, 2024
- Fixed major bug with ending sequence.Jun 25, 2024
- Learned a lessonMay 29, 2024
- Reduced DR4X Price for forseable future.May 29, 2024
- Plans, and changes: DR4X Devlog 5/28/2024May 28, 2024
- Whats been going on? DR4X Changelog! 5/18/2024May 19, 2024
- New intro and shorter load times. DR4X Changelog! 4/27/2024Apr 27, 2024
- What happens when I die?Apr 20, 2024
- DR4X Devlog 4/14/2024Apr 14, 2024
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