DR4X Noderooms Beta Polishing!
Hey folks! Now that the Steam beta branch version is up on Itch.io, I'm taking the opportunity to fine-tune things a bit. I've sprinkled in some extra content as well. This update is available in the noderooms beta branch on Steam, accessible by following the guidelines in the previous major devlog. However, over here on Itch.io, it's simply replaced the live version
I have not recieved any feedback on this update so far so maybe give it a try and let me know your thoughts!
Changes:
-Units deployed on top of infinite mazes to scavange can now rarely gain the 'Maze Runner' flag, which multiplies their movement by 1.5x allowing them easier movement through the mazes plus faster movement in general, it also changes their stats a bit and gives them a fun liitle backstory based on how they felt about being dropped into an infinite maze on their first mission...
-Shopping carts now have their correct tile effect they didnt before due to an oversight, its a combination of several different ones in a way. Though touching the weird pristine shopping cart in the middle of the noderooms may lead to some....odd outcomes, just saying.
-Whispering Heads now grant an additional +1.5MP
-Made infinite mazes cost 2.5 to move through instead of 2. As everything costing the same made terrain less interesting.
-Decreased movement cost on nodic deserts (Same reason as tweak to mazes)
-Increased view range on nodic deserts (-5 instead of -10) (Again, this is to make things more interesting)
-Catapuls can no longer become maze runners, shoppers or wanderers as it was way, way too silly.
Get DR4X
DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Itchio Wiped My Pages8 hours ago
- Sorry Speedrunners...I fixed a bug.43 days ago
- More tweaks...Jun 25, 2024
- Fixed major bug with ending sequence.Jun 25, 2024
- Learned a lessonMay 29, 2024
- Reduced DR4X Price for forseable future.May 29, 2024
- Plans, and changes: DR4X Devlog 5/28/2024May 28, 2024
- Whats been going on? DR4X Changelog! 5/18/2024May 19, 2024
- New intro and shorter load times. DR4X Changelog! 4/27/2024Apr 27, 2024
- What happens when I die?Apr 20, 2024
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