A single bug fix
DR4X » Devlog
I wondered to myself should i make a changelog for an update as small as exactly one change? And i decided screw it. Why not?
The Semiweekly art stream will be starting up in about a half hour, join us there if ya can. I will also anounce it as usual once the thumbnail art is done.
https://www.twitch.tv/natch_evil
Changes:
-Fixed bug with Lost debuff when using the new Nodic Harvest tile effect. It now actually takes away your movement instead of just taking away total movement so you can't get off the tile anymore until it goes away.
Files
DR4X.zip 496 MB
85 days ago
DR4XLinux.zip 516 MB
85 days ago
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DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- New intro and shorter load times. DR4X Changelog! 4/27/202420 days ago
- What happens when I die?28 days ago
- DR4X Devlog 4/14/202433 days ago
- Itty Bitty Hotfix48 days ago
- Noderooms Update Is Live48 days ago
- Almost there! DR4X mini changelog54 days ago
- UI Improvements! DR4X mini changelog59 days ago
- The Update Has a Name Now! DR4X mini changelog61 days ago
- DR4X Noderooms Beta Polishing Continues62 days ago
- DR4X Noderooms Beta Polishing!65 days ago
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