A single bug fix
DR4X » Devlog
I wondered to myself should i make a changelog for an update as small as exactly one change? And i decided screw it. Why not?
The Semiweekly art stream will be starting up in about a half hour, join us there if ya can. I will also anounce it as usual once the thumbnail art is done.
https://www.twitch.tv/natch_evil
Changes:
-Fixed bug with Lost debuff when using the new Nodic Harvest tile effect. It now actually takes away your movement instead of just taking away total movement so you can't get off the tile anymore until it goes away.
Files
DR4X.zip 496 MB
Feb 23, 2024
DR4XLinux.zip 516 MB
Feb 23, 2024
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DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- Sorry Speedrunners...I fixed a bug.21 days ago
- More tweaks...Jun 25, 2024
- Fixed major bug with ending sequence.Jun 25, 2024
- Learned a lessonMay 29, 2024
- Reduced DR4X Price for forseable future.May 29, 2024
- Plans, and changes: DR4X Devlog 5/28/2024May 28, 2024
- Whats been going on? DR4X Changelog! 5/18/2024May 19, 2024
- New intro and shorter load times. DR4X Changelog! 4/27/2024Apr 27, 2024
- What happens when I die?Apr 20, 2024
- DR4X Devlog 4/14/2024Apr 14, 2024
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