Reducing Eye Strain: Small Update
Hey guys!
I recieved a refund note that stated that someone couldn't play because it gave them eye strain but they otherwise quite liked it. So i added sliders tha let you change contrast and saturation to the options menu!
Later I might change the defaults.
Changes:
-Added contrast slider to options menu
-Added saturation slider to options menu
-Added menu contrast slider to options menu
-Added menu saturation slider to options menu
-Made it so that UI changes from graphics options now affect all the menus and loading screens instead of just some (It was causing eye strain)
-Added little bits of text in options that lets you know you can scroll
-Fixed bug where some sliders didn't update anything while in a skirmish or scenario but updated upon restart, now they should update if they can.
This makes it so you can have fun and just make the whole game grayscale if ya want. There are some UI elements in game that arent affected though but its a very mimimal amount (Intro popups, tutorial popups, dialogue popups, and the buttons in game (end turn etc)) But it shoudl go a long way to improving the experiance and reducing eye strain!
;)
MORE ABOUT THIS GAME
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DR4X
A fast casual haunted 4X game with roguelike elements and asymmetric factions.
Status | In development |
Author | Untrustedlife |
Genre | Strategy |
Tags | arg, Casual, Dark Fantasy, drax, Fantasy, Fast-Paced, Horror, rldr, Turn-based Strategy |
Languages | English |
Accessibility | High-contrast, Interactive tutorial |
More posts
- New intro and shorter load times. DR4X Changelog! 4/27/202420 days ago
- What happens when I die?28 days ago
- DR4X Devlog 4/14/202433 days ago
- Itty Bitty Hotfix48 days ago
- Noderooms Update Is Live48 days ago
- Almost there! DR4X mini changelog54 days ago
- UI Improvements! DR4X mini changelog59 days ago
- The Update Has a Name Now! DR4X mini changelog61 days ago
- DR4X Noderooms Beta Polishing Continues62 days ago
- DR4X Noderooms Beta Polishing!65 days ago
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