QOL&Necromancy DR4X Changelog #60 10/16/2022


Not so weekly Changelog number 60

This week I went hard into QOL updates

So as usual this is just kinda a summary of all the changes from the past couple weeks ignoring some simpler changes.

Anyway letsa go...
Gameplay and UI

-Floating text now fades away in 3 seconds by default

-Added the ability to customize the time it takes for the floating text that appears when something happens in game to fade away.
--You can do this in the options menu and it defaults to 3 seconds. If you are having trouble understanding what is happening in game, just set this to max.


-Added Nodic River To Noderooms Tileset
--Its based on the dream pools

-Added Flopcat's Flipizza to NodeRooms Tileset
--It's based on a pizzzaria with a few mascots



-Added a new song to the soundtrack that plays in game

-The arrow shooting animation now will always show up when shooting arrows and they take a bit longer
--This is to make it easier to see where you are being atatcked from and to just improve the game in general

Bug Fixes

-Health is now rounded on the unit info screen

Balancing

-When a unit is attacked by a stealthed unit, the attacker (and all other adjacent stealthed units) are revealed. However, units that are attacking from range are not revealed.

-Cult Acolytes now have a new flag, acolytes now have a 50% chance to gain 1 sacrifice for each kill they make

-Cult priests now have a 50% chance to get between 1 and 3 sacrifices each time they get a kill

Suggestion for testers

-You can do various things.

YouTube Spotlight!

-None this time, its been awhile. I hope someone eventually makes another video on it. Oh well :)

Thanks guys!

BONUS NEWS!

Some news!
I've been working with a friend to create an awesome new updated trailer for the game. That should be done soonish!

Second news:
I have a plan for implementing the long awaited lich faction! Which has been hinted at in the setup screen since the beginning!


This will be a new faction with a couple new resource types (Flesh, Bones (And two othe rones i shall not reveal)) that wil be meant to be a relatively in depth necromancer//lich tycoon/sim.

This has nessessitated fleshing out how undead work in my setting!

This is partially explained in an in game book. Which served as a kind of base for the concept!

More detail below...
Zus nqug urq houkqq e rqkkreoudqd? Tcjgd:? urq rnqqg e klkdcq ut xedmkcjled dqcjeqxrw gyluhog. Xqezdxg e pwegcq ut e rqnu. Gqrukn: urq rnqqg jzq rcnuk qwdqry ut e hrcqw ud redmjel rqnu. Ell hwrcqg zpeq gouq rcnuk qrwdqy, gouq oduq kuredjrqkjqn jezr ujdqzg. Sqzr e hrcqw nqcg yum ogmj ekj amikcly tud guur jcqzd qwdqry frcug jzq dqpcd ut rcnuk qwdqry tlcsurw jzmudwz jzq dleqo ern cg jqzr uhgmucply zqnded ju dqpukqd cr urq xcquzJ.qkmwz szu gyeg urq rnqqg e sluzq xkqcq ern ruj glxocy e kurjedjrqkcur ut rcnuk qrwdqy. Jndcz: Urq rnqqg ju kuejrcr jzq rcnuk qwdqry ut e hrcqw guuzqos. Xqezdxg er eleqdny qvcjgcrw rqnu, e dqrm. Jdqzq oey hq guol...qqgg gdupey uxucjrg eg sllq. Jzq tdzgqqd jzq qrwdqy, jzq oduq qwdqry cg epehelclq. Tjdmuz urq rnqqg e gjmjkmddq ju cmhoq cj cujr. Ern xqxezdgn e nmllux ut jzq kuredjrqkjqn qjqdqzel eruwy jezj cg ocdqgy. Tud sezj mgq cg e tdzgqly cqmhrn ukqfhj ct cj zeg ru jqjckery.

;)

Files

DR4X.zip 373 MB
Oct 16, 2022
DR4XLinux.zip 391 MB
Oct 16, 2022

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