
Realmchild Invasion: My From-Scratch JS Raycaster
Realmchild Invasion
A made-from-scratch HTML 5 Canvas Raycaster game!
Realmchild Invasion is an old-school ray-casting FPS in the Wolfenstein 3D tradition, but made entirely in my own custom javascript raycasting game engine.
It has a map editor, an in-game changelog, a novel setting, explosive barrels and much more!
It takes place in my RLDR multiverse (Which many of my games take place in.).
A lone ranger filled with TENACITY armed with a bow versus one fleshy multiverse-wide nodic incursion.
Every level the enemies get faster and more overwhelming. See how long you can survive!
Check it out and let me know what you think!
You can also play it on my website!
https://untrustedlife.com/realmchildinvasion
Music Credit:
Hexen
Extra Info:
It also doesn't use WebGL! Just the HTML5 canvas api with no external dependencies!Updated | 1 day ago |
Status | Released |
Platforms | HTML5 |
Author | Untrustedlife |
Genre | Shooter, Action, Adventure |
Tags | Doom, First-Person, Pixel Art, raycaster, Retro, Singleplayer, wolfenstein |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Development log
- Update To V1.161 day ago
- Update to v1.152 days ago
- Update to v1.144 days ago
- Update to v1.1310 days ago
- Update to v1.1215 days ago
- Update to v1.1117 days ago
- Update to v1.1025 days ago
- Update to v1.932 days ago
Leave a comment
Log in with itch.io to leave a comment.