
Realmchild Invasion: My From-Scratch JS Raycaster
Realmchild Invasion
A made-from-scratch HTML 5 Canvas Raycaster game!
Realmchild Invasion is an old-school ray-casting FPS in the Wolfenstein 3D tradition, but made entirely in my own completely custom, made from scratch, javascript raycasting game engine.
It has a map editor, an in-game changelog, a novel setting, explosive barrels and much more!
It takes place in my RLDR multiverse (Which many of my games take place in.).
A lone ranger filled with TENACITY armed with a bow versus one fleshy multiverse-wide nodic incursion.
Every level the enemies get faster and more overwhelming. See how long you can survive!
Check it out and let me know what you think!
You can also play it on my website!
https://untrustedlife.com/realmchildinvasion
Music Credit:
Hexen
Extra Info:
It also doesn't use WebGL! Just the HTML5 canvas api with no external dependencies!| Updated | 11 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Untrustedlife |
| Genre | Shooter, Action, Adventure |
| Tags | Doom, First-Person, Pixel Art, raycaster, Retro, Singleplayer, wolfenstein |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Accessibility | High-contrast |
Development log
- Update to v1.2011 hours ago
- Update to v1.195 days ago
- Update to v1.1814 days ago
- Update to v1.1720 days ago
- Update To V1.1626 days ago
- Update to v1.1527 days ago
- Update to v1.1429 days ago
- Update to v1.1335 days ago










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