
Realmchild Invasion: My From-Scratch JS Raycaster
Realmchild Invasion
A from Scratch (No WebGL, just HTML 5 Canvas) Raycaster game!
Realmchild Invasion is an old-school ray-casting FPS in the Wolfenstein 3D tradition, but made entirely in my own custom javascript raycasting engine.
It has a map editor, an in-game changelog, a novel setting, explosive barrels and much more!
It takes place in my RLDR multiverse (Which many of my games take place in.).
A lone ranger filled with TENACITY armed with a bow versus one fleshy multiverse-wide nodic incursion.
Every level the enemies get faster and more overwhelming. See how long you can survive!
Check it out and let me know what you think!
Its a rather short and simple game. And will absolutely recieve updates! You can also play it on my website!
https://untrustedlife.com/realmchildinvasion
Music Credit:
Hexen
Updated | 3 days ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5 |
Author | Untrustedlife |
Genre | Shooter, Action, Adventure |
Tags | Doom, First-Person, Pixel Art, raycaster, Retro, Singleplayer, wolf3d |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Development log
- Update to v1.104 days ago
- Update to v1.911 days ago
- Update to v1.813 days ago
- Update to v1.715 days ago
- Update to v1.617 days ago
- Update to v1.518 days ago
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